While I haven't drawn him all that much, I'm really having fun with Fink. This is actually the first time I've ever drawn him in any pose other than 3/4 profile. There were a few challenges, mostly coming from the weird shape of his head. I should have picked up some Play-Doh and sculpted a little maquette. I tried my best to get everything lined up perfectly. From the spikes of his hair, to his ears, to his nose, to his wings, to his crotch, etc etc.
UPDATE: I think what would make this look better is if his face were narrower. I gave his face the same width as his 3/4, which isn't really necessary.
I think I'm going to try and make another turn around before class tomorrow. I'd like to do Fink's neglected brother, Runt. I don't draw him nearly as much as I draw Fink. His turn around should be easier because of his construction. He's made up of more simple geometric shapes. Basically a big rounded rectangle on a circle.
UPDATE: At the suggestion of Aurorah Yarberry I decided to share the original sketches.
This first set was drawn on paper. I started with the 3/4 turn (2nd from left) and used that as the base for all of the other angles. It was a pretty good start, but not everything was lined up. I needed more guides to keep everything on level.
(click for larger)
This second set was done digitally. I started again with the 3/4 pose. I used the one I had drawn above and made a lot more guide lines in Photoshop. I used my original drawings as reference, but redrew 90% of it keeping in mind to make sure everything was lined up.
(click for larger)
There were a lot more guides actually, but because there were so many it was making things cluttered and hard to see/work. Many lines were so close to each other that they became confusing, so I just drew a few at a time and deleted them when I was done. This is actually a better idea of the amount of guides I was using.(click for larger)